Decadent Deity Feel Update 0.0.17
Fun little update!
Had planned for more to be done but life got in the way a bit.
Got very positive feedback on the game's audio so I gave it some love. Made the rest of the game's audio muffle when you're swallowed, and implemented binaural audio shifting for the stomach and vore sounds.
Refined the stomach part of the vore minigame. Added a passive health drain while you're in the stomach digesting you quicker. Now when you're vored and run out of health your character fades out implying digestion/entrapment
New swallow animations! Thanks to Garu1009 https://www.furaffinity.net/user/garu1009/ he has been making amazing character sprites and these are no exception. I really appreciate all the work he has put into the game it has added so much polish.
Due to popular demand the struggle buttons have been limited to A, S, and D. In future I think I will make a difficulty option to add or remove the struggle buttons. But that's something for a future update.
Lot's of stamina changes, honestly forgotten most of them but now the stamina draining for the struggling and everything feels much better.
Added sprinting and double jumping. Need to make a walking animation yet but for now the run animation just gets slowed down which is fine for now. Added out of stamina sound effects as well.
Lot's of little sounds here and there to make things feel a bit better, need to add ambient noises here in the next update.
Pause menu no longer just boots the main menu and is an actual proper pause.
Still looking to commission new character art so if anyone is interested in making sprite sheets for the game please let me know!
That's all for this update, still lots to do I'll be putting out another update next month so follow for more game updates :)
https://www.patreon.com/Spanks218
Files
Get Decadent Deity Demo
Decadent Deity Demo
Vore Metroidvania Platformer
Status | In development |
Author | Spanks |
Genre | Platformer |
Tags | 2D, Adult, Erotic, Furry, Metroidvania, Pixel Art, Queer, Singleplayer, vore |
Languages | English |
More posts
- Total Overhaul & Slime Enemy New Level1 day ago
Comments
Log in with itch.io to leave a comment.
ummm in the new update i cant double jum
Yes, i removed that for now. I found it hard to design interesting jump puzzles with double jump.
But I can't get past the worm
Make sure you are holding down jump for the entire jump, gravity is turned up when you let go of jump to make things more responsive and less floaty and jump later than you'd think you would need to there are plenty of coyote frames
Hello
Thanks for the new update.
When I restart after the game is over, it crashes.
Please fix it in the next update~
Being squeezed when swallowed is a great idea! If I could be greedy, I think it would be nice to have two animation variations: being put in the stomach and being squeezed in a narrow cavity.
Also I am aware of the audio bug when jumping I'm not sure why that's happening but I'm working to fix that